Scoop Up
Scoop Up, developed for the Meta platform, is a social and interactive multiplayer experience designed for immersive VR gameplay. As the Lead Game Designer at Flecks Labs, I was responsible for shaping the core gameplay experience, designing engaging multiplayer interactions, and defining systems that encouraged social play and replayability. I collaborated closely with cross-functional teams to refine game mechanics, improve player flow, and ensure the experience felt intuitive and enjoyable within the unique constraints and opportunities of the Meta platform.

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